What's in a Name: Stardock
In our ongoing feature What's in a Name, we ask developers, publishers and other game industry businesses the stories behind their names. Today our answer comes from Brad Wardell, CEO of Stardock: "I...
View ArticleWhat's in a Name: Gearbox Software [update]
If you looked at the Joystiq calendar, you would have seen a bright red circle drawn around today with something like 17 little smiley faces around it. Sure, that was in part because it's taco salad...
View ArticleWhat's in a Name: XSEED JKS
While they may not be the most recognizable brand to you just yet, XSEED has been bringing some really interesting titles stateside. Here's the story behind the company's name: "Our president had seen...
View ArticleWhat's in a Name: Riot Games
We've had a good time with the League of Legends beta, so we asked the guys at Riot Games how they came up with their name, as well as the title for their spiritual DotA successor. On Riot Games: "We...
View ArticleWhat's in a Name: Sucker Punch
We loved inFamous despite its unfortunate capitalization decisions, but since it's considered rude to ask about that sort of thing, we instead grilled the folks at Sucker Punch on how they came up...
View ArticleWhat's in a Name: Infinity Ward
Have you heard about this game Modern Warfare 2? It's supposed to be pretty good. And we heard that it's expected to sell at least hundreds of copies this holiday season. How did these young upstarts...
View ArticleWhat's in a Name: WayForward Technologies
With its gorgeous A Boy and His Blob remake in the pipeline, WayForward has been on our minds quite a lot recently. Unfortunately, we didn't have the answer to the real question: How did the company...
View ArticleWhat's in a Name: Epicenter Studios
Epicenter is the studio that currently holds the title for "2009 Game That By All External Signs Should Have Been Awful, But Is Actually Pretty Fun" for its Real Heroes: Firefighter. To reward the...
View ArticleWhat's in a Name: Robomodo
If you want to watch friends and loved ones pretend to skateboard/fall repeatedly this fall, Robomodo's Tony Hawk Ride is the only product catering to those admittedly unhealthy urges. Here's how...
View ArticleWhat's in a Name: Pelfast and 2BeeGames
We don't want the big guys to have all the fun, so this week we're finding out the origins of a couple of indie names. First is Comet Crash developer Pelfast, and then we've got a bonus submission...
View ArticleWhat's in a Name: Blizzard Entertainment
It's been about a month since we've done one of these, but we thought it would be worth bringing WIAN out of retirement for one of the biggest developers on the planet. Here's the (astoundingly dry)...
View ArticleWhat's in a Name: Sledgehammer Games
It's been awhile since we've brought you the origin story of an industry presence, so here's what Glen Schofield had to say about coining his new studio, "Sledgehammer Games," during our recent chat:...
View ArticleWhat's in a Name: Ruffian Games
It's been months since we've brought you the origin story of an industry presence, so during our recent preview of Crackdown 2 we asked Ruffian Games creative director Billy Tomson how the new...
View ArticleWhat's in a name: Irrational Games
It's time for another origin story of an industry presence. During a recent Gamescom interview with Ken Levine of Irrational Games we asked how the developer received its senseless, illogical name:...
View ArticleWhat's in a Name: Shadegrown Games
It's time for another origin story of an industry presence. Today, it's Matthew Burns who isn't quite sure if choosing Shadegrown Games makes him a hippie or a yuppie: I worked on big-budget titles in...
View ArticleWhat's in a Name: Double Fine
It's time for another origin story of an industry presence. Today, we've got Double Fine's Tim Schafer, who can thank Uncle Sam for the inspiration of his studio's name: It came from this sign that...
View ArticleWhat's in a Name: 2D Boy
It's time for another origin story of an industry presence. Today, Kyle Gabler explains how he and partner Ron Carmel came up with their studio name, 2D Boy, using the process of elimination: Ron and...
View ArticleWhat's in a Name: BioWare
It's time for the BioWare: Origins name story. At DICE 2011, we had the opportunity to ask Drs. Ray Muzyka and Greg Zeschuk how their studio got its name: Dr. Ray Muzyka: "The three founders, Greg,...
View ArticleWhat's in a Name: Insomniac Games
We were unable to sleep while wondering about the origin story of Insomniac Games' name, but now we've got the answer from CEO and President Ted Price. Time to make that warm glass of milk and go to...
View ArticleWhat's in a Name: InXile Entertainment
It's time for another titular origin story! Today, Matthew Findley, president of inXile Entertainment, explains the creation of a studio name haunting English teachers everywhere: I worked with Brian...
View Article
More Pages to Explore .....